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ActiveSocket provides an easy-to-use development interface (SDK) to a variety of IP protocols. By using ActiveSocket, you can very easily create or enhance applications with network features.
ActiveSocket features the following: DNS, FTP, HTTP, HTTPs, ICMP Ping, IP-to-Country, MSN, NTP, RSH, SCP, SFTP, SNMP v1/v2c (Get, GetNext, Set), SNMP Traps, SNMP MIB, SSH, TCP, Telnet, TFTP, UDP, Telnet, Wake-On-LAN and more.
ActiveSocket is compliant with SNMP versions v1 and v2c. Several SNMP data types are supported, including:
ActiveSocket supports the following SNMP trap features:
ActiveSocket can be well integrated into Visual C++ environments. This document describes how ActiveSocket can be integrated into Visual C++ projects.
IMPORTANT: Make sure that the SNMP Service is installed and running on the machine where ActiveSocket is installed. For more details, please read FAQ items Q1200010 and Q1200015.
Download the ActiveSocket Toolkit from the ActiveXperts Download Site and start the installation. The installation guides you through the installation process.
Launch 'Microsoft Visual C++' from the Start menu, and choose 'New' from the 'File Menu'. The 'New' dialog appears.
Select the type of project (for instance: 'Win32 Console Application'), enter a 'Project name' and select the 'Location':
(Click on the picture to enlarge)
Select the kind of project, for instance a 'Hello, world!' application and click 'Finish':
(Click on the picture to enlarge)
A new Project is created now.
Before you can use ActiveSocket, you need to refer to the ActiveSocket library.
The actually reference files are shipped with the product and are located in the following directory:C:\Program Files\ActiveXperts\ActiveSocket\Examples\Visual C++\Include
Copy all files in the above directory ('ASocket.h', 'ASocket_i.c' and 'ASocketConstants.h') to your project directory.
To send SNMP traps using Visual C++, you need to declare and create the following ActiveSocket objects:
On top of your code, declare the following objects:
ISnmpTrapManager *m_pSnmpTrapManager = NULL; ISnmpTrap *m_pSnmpTrap = NULL; ISnmpObject *m_pSnmpObject = NULL;
Since the ActiveSocket Toolkit is a COM object, you must initialize the COM library before you can call COM library functions (e.g. ActiveSocket functions):
CoInitialize(NULL);
Create the objects in the following way:
CoCreateInstance(CLSID_SnmpTrapManager, NULL, CLSCTX_INPROC_SERVER, IID_ISnmpTrapManager, (void**) &m_pSnmpTrapManager ); CoCreateInstance(CLSID_SnmpTrap, NULL, CLSCTX_INPROC_SERVER, IID_ISnmpTrap, (void**) &m_pSnmpTrap ); CoCreateInstance(CLSID_SnmpObject, NULL, CLSCTX_INPROC_SERVER, IID_ISnmpObject, (void**) &m_pSnmpObject );
When the required SNMP objects are created, you can implement the code to send a SNMP trap:
#include <comdef.h>
void CDlgSnmpTrap::OnButtonSendtrap()
{
UpdateData( TRUE );
if( m_pManager == NULL )
return;
m_pManager->put_LogFile ( _bstr_t ( ( LPCTSTR ) m_strLogFile ) );
if( m_strSendTranslationMode == "SNMP v1" )
m_pManager->put_ProtocolVersion( asSNMP_VERSION_V1 );
else
m_pManager->put_ProtocolVersion( asSNMP_VERSION_V2C );
// Clear the data
m_pSnmpObject->Clear ();
// Set the data to be send with the trap
m_pSnmpObject->put_Value ( _bstr_t ( ( LPCTSTR ) m_strSendValue ) );
m_pSnmpObject->put_OID ( _bstr_t ( ( LPCTSTR ) m_strSendOID ) );
m_pSnmpObject->put_Type ( String2Type ( ( LPCTSTR ) m_strSendDataType ) );
m_pSnmpTrap->Clear ();
// Set the trap properties and add the data
m_pSnmpTrap->put_Host ( _bstr_t ( ( LPCTSTR ) m_strSendAgent ) );
m_pSnmpTrap->put_Port ( m_lSendPort );
m_pSnmpTrap->put_Community ( _bstr_t ( ( LPCTSTR ) m_strSendCommunity ) );
m_pSnmpTrap->AddObject ( &_variant_t ( ( IDispatch* ) m_pSnmpObject ) );
if( m_strSendTranslationMode == "SNMP v1" )
{
m_pSnmpTrap->put_GenericTrap ( m_comboGeneric.GetCurSel () );
m_pSnmpTrap->put_SpecificTrap ( m_nSpecificTrap );
m_pSnmpTrap->put_Enterprise ( _bstr_t ( ( LPCTSTR ) m_strEnterprise ) );
}
// Send the trap
m_pManager->Send( &_variant_t ( ( IDispatch* ) m_pSnmpTrap ) );
m_pSnmpTrap->Clear ();
m_pSnmpObject->Clear ();
UpdateData( FALSE );
}
You can download the complete sample from our ftp site ftp.activexperts-labs.com/samples/network-component. There are many other working ActiveSocket scripts on our site and shipped with the product.